Device posture

Checking local playtime posture.

Restoring the device-local snapshot, install cache, and reconnect posture for this claimed shell.

Live-session turn companion

Claimed player actor on scene-main · local replay idle

Install-local turn tracker: adjust these values freely during play, but treat them as mobile shell truth until the wider session confirms them.

Reconnect before trust Checkpoint 0 on scene-r1 Runtime bundle proof pending No queued replay-safe mutations are pending.

Scene scene-main · revision scene-r1 · runtime runtime-local.

Turn companion loaded.

Install boundary is loading for this shell.

Install this shell so the bounded turn companion can reopen from the device during play.

Physical 0
Stun 0
Edge 2
Magazine 12
Local queue 0
Anchor Front Door

Living World opt in

Black Ledger and heat stay behind account choice.

This PWA is for playtime tracking: health, ammo, inventory, modifiers, action odds, and quick rolls. Black Ledger living-world updates and heat appear only after you opt in, and offline mode does not cache private table state.

Now

Claimed player actor

Active action: Resolve Attack · magazine 12 · reserve 24

Physical 0

Damage marked locally on this shell.

Stun 0

Stun carry-forward for the next exchange.

Edge 2

Spend-now currency for quick calls.

Magazine 12

Active firing posture.

Reserve 24

Fallback rounds or spare clips.

Charges 2

Consumable charges or spell upkeep slots.

Stim Patch 1

Mission-critical inventory only.

Medkit 1

Mission-critical inventory only.

Flashbang 2

Mission-critical inventory only.

Trust

Local, synced, stale, queued

Latest table cue: local replay idle. Trust posture: bundle proof is still pending, checkpoint 0 is pinned, and 0 queued replay-safe mutation(s).

  • Scene packet: scene-main · scene-r1.
  • Owner route: /mobile/player?sessionId=session-main&role=Player.
  • Latest cue: local replay idle.
  • Runtime proof: reconnect once to seed a grounded local bundle.
  • Checkpoint: 0 on scene-r1.
  • Cache pressure: 0/8 bundles pinned.

RUNSITE anchor

Orientation only

RUNSITE anchor: Front Door. Keep spatial orientation visible without turning this shell into exact tactical-position truth.

RUNSITE stays orientation-only here: room, zone, and hotspot anchors are inspectable context, not token authority.

Act

Choose one bounded action

Mark ReadyRequest Cover

Adjust

Source-backed modifier stack

No modifier is active; the resolver stays on the clean base pool.

Resolve

Resolve Attack

12 dice

At 12 dice: 99% for 1+ hit, 95% for 2+, 82% for 3+, and 1% glitch risk.

1+ hits 99%
2+ hits 95%
3+ hits 82%
Glitch 1%

Physical dice are first-class here: enter the hit count you rolled at the table, or use the digital resolver for a bounded local receipt.

Install-local values are editable here and do not replace engine or GM authority.

Reconnect

Replay and acknowledge with intent

Server replay queue is empty. Device-local receipts can stay local until you are ready to replay them.

Reconnect once before you replay local receipts so the claimed-device lane has a grounded runtime proof and continuity checkpoint.

Local queue 0
Server queue 0
Network Checking

Claimed-device route: /mobile/player?sessionId=session-main&role=Player. Keep this install-local shell as the bounded turn companion, and treat replay acknowledgement as a deliberate handoff instead of background sync magic.

History

Recent deltas and queued receipts

Latest local receipt: Turn tracker seeded.

  • Turn tracker seeded 03:37 UTC

    Install-local values are editable here and do not replace engine or GM authority.

Claimed Device

Continuity token and owner route

Checking claimed-device continuity.

Loading continuity token, observed sequence, and current owner-route posture for this shell.

This device pending
Continuity token Pending
Observed through 0
Open owner route

The owner route stays visible here so a claimed-device handoff never depends on the older shell.